How to play
- The star pulls everything, and touching it destroys a ship instantly.
- Ships keep their momentum: thrust changes your orbit, it does not steer you.
- Torpedoes fall towards the star too, so a shot can curve into a hit or into the fire.
- Fuel and torpedoes refill slowly, so neither can be spent freely.
- Hyperspace teleports you somewhere random — it saves you about four times out of five.
Tips
- Do not fight gravity, use it: a shot fired across the star curves around it.
- A stable orbit costs no fuel at all; burning constantly leaves you empty when it matters.
- Fire ahead of the enemy, not at it — both of you are on curved paths.
- Power-ups orbit too. Match their orbit instead of charging at them.