How to play
- The ship keeps its speed: thrust accelerates, nothing brakes it.
- Leaving one edge of the screen brings you back from the opposite one.
- A large rock breaks into two medium ones, a medium into two small ones.
- Smaller rocks move faster and are worth more points.
- Hyperspace teleports you to a random spot — sometimes right into a rock.
Tips
- Tap the thrust instead of holding it: speed builds up much faster than you expect.
- Clear the small rocks first — they are the ones that actually kill you.
- Keep to the middle of the screen: from there you can see the wrap coming from both sides.
- Hyperspace is a last resort, not a manoeuvre: about one jump in ten ends badly.